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Library | Call Number | Status |
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Searching... Monmouth Public Library | J Fic Walden, M. 2007 | Searching... Unknown |
Searching... Newberg Public Library | TEEN WALDEN | Searching... Unknown |
Searching... Salem Main Library | TEEN Walden, M. | Searching... Unknown |
Searching... Salem Main Library | TEEN Walden, M. | Searching... Unknown |
Searching... Silver Falls Library | YA WALDEN v.1 | Searching... Unknown |
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Summary
Summary
HIGHER INSTITUTE OF VILLAINOUS EDUCATION
Otto Malpense may only be thirteen years old, but so far he has managed to run the orphanage where he lives, and he has come up with a plan clever enough to trick the most powerful man in the country. He is the perfect candidate to become the world's next supervillain.
That is why he ends up at H.I.V.E., handpicked to become a member of the incoming class. The students have been kidnapped and brought to a secluded island inside a seemingly active volcano, where the school has resided for decades. All the kids are elite; they are the most athletic, the most technically advanced, and the smartest in the country. Inside the cavernous marble rooms, floodlit hangars, and steel doors, the students are enrolled in Villainy Studies and Stealth and Evasion 101. But what Otto soon comes to realize is that this is a six-year program, and leaving is not an option.
With the help of his new friends: an athletic martial-arts expert; a world-famous, beautiful diamond thief; and a spunky computer genius -- the only other people who seem to want to leave -- can Otto achieve what has never been done before and break out of H.I.V.E.?
Author Notes
Mark Walden spent a decade as a video game designer and producer before becoming a fulltime writer and father. He has a BA in English literature and an MA in 20th-century literature, film, and television, both from Newcastle University. He is the author of the H.I.V.E. series and the Earthfall Trilogy and lives with his family in the United Kingdom.
Reviews (5)
School Library Journal Review
Gr 5-8-H.I.V.E. is operated on a volcanic island in a distant ocean by G.L.O.V.E., a shadowy organization of worldwide wickedness. And, as 13-year-old master of mischief Otto Malpense soon discovers, here the slickest of young tricksters, thieves, and hackers have been brought against their will to be trained as the next generation of supervillains. Otto and his friends refuse to be held prisoner at the institution and develop a scheme to escape from the island, but they must defeat the all-seeing computer system, a seemingly undefeatable assassin in black, and a giant carnivorous plant to succeed. Warner's first novel is a real page-turner; those who love superhero stories will eat it up and not want to put it down. Sequels are virtually guaranteed.-Walter Minkel, New York Public Library (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Publisher's Weekly Review
Mischievously talented teenagers star in Walden's debut novel, which envisions the educational training of future megalomaniacs and criminal masterminds. Otto Malpense, a 13-year-old orphan, awakens aboard a helicopter with no memory of how he got there. He soon discovers that he and a few hundred other teens have been abducted by the Higher Institute of Villainous Education, a secret school committed to nurturing youth with "a special talent for the supremely villainous." Dr. Nero, the institute's founder, introduces the new students to the institute, located in a sprawling underground complex on a volcanic island. Otto, who has a photogenic memory, quickly befriends Wing Fanchu, a martial arts expert; Laura Brand, an expert with electronics); and Shelby Trinity, a dextrous jewel thief. The foursome conspire to escape their captors, and engineer a plan to return to their old lives. The multicultural array of staff and students Walden has created exude a cartoonish brand of over-the-top villainy reminiscent of Austin Powers or James Bond. Despite the villains' lack of bite (save for the giant man-eating plant) Walden's characters are memorable, if a bit cliched in execution. Otto and the others ultimately decide to stay at the institute; readers may well anticipate getting answers to several threads left open for subsequent installments. Ages 10-14. (May) (c) Copyright PWxyz, LLC. All rights reserved
Horn Book Review
Four children find themselves unwilling students at the elite Higher Institute of Villainous Education. An attempt to escape their remote volcanic hideaway brings them together. The characters are one-note stereotypes, and the story doesn't so much end as set up the next book. But this piece of gadget-rich fluff provides an entertaining glimpse into the training of evil geniuses. (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. All rights reserved.
Kirkus Review
How do super-villains become super-villains? Apparently, graduating from H.I.V.E. would be a good start. This fun romp starts with the arrival of a new class of students, kidnapped out of their daily lives and whisked away to an unknown hidden island. Whether sent by super-villain parents or snatched out of an orphanage because of a precocious prank on the Prime Minister of England, these teens must adapt to a new curriculum, consisting of Villainy Studies and Stealth & Evasion 101 in lieu of the traditional three Rs. Of course, some things never change--living up to a parent's reputation, dealing with the bullies from the Brute Squad and making new friends are part of every teen's life. And while some students are clearly happy to be where they are, there are those who are looking for a way out--any way out. This is a fun, intelligent and rapid read, an astringent breath of fresh air, in counterpoint to the sweetness of Hogwarts. Technology replaces magic, and brains are the key asset. This is Walden's first novel, but clearly not his last, as this is a six-year program. Let the adventure begin! (Fiction. YA) Copyright ©Kirkus Reviews, used with permission.
Booklist Review
Thirteen-year-old Otto and three of his new friends are kidnapped and taken to H.I.V.E., a super academy for world domination where the particular talents encouraged are craftiness and daring. Students come from all over the world, speak varying degrees of English, and are often the offspring of H.I.V.E. graduates. Otto, however, is an orphan. He has real brilliance and a photographic mind. Both qualities made him relatively independent before he was kidnapped, and they now provide somewhat of a challenge to his would-be keepers at H.I.V.E. Otto spearheads the group's effort to escape and return home, an escape that is foiled in the course of an evening that involves H.I.V.E.'s electronic overseer, an out-of-control flesh-eating plant, and other technothrills. H.I.V.E. comes across as the shadow side of Hogwarts, but Otto and his pals aren't so much bad wizards as they are bright kids realizing they may be out of their depth. The cliff-hanger ending leaves much to be tied together in a sequel. --Francisca Goldsmith Copyright 2007 Booklist