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Jinx's magic

First edition.
New York, NY : Katherine Tegen Books, an imprint of HarperCollinsPublishers, [2014]
Physical Description:
389 pages ; 22 cm
Series title(s):
Number in series:
bk. 2.
General Note:
Sequel to: Jinx.

Sequel: Jinx's fire.
"A young wizard's apprentice, Jinx, learns that his forest home, the Urwald, is under threat, and to save it he must travel to a new land"-- Provided by publisher.
Reading Level:
Ages 8-12.
Program Information:
Accelerated Reader Grades 5-8 4.3 11 Quiz 165997 English fiction.


Call Number
J Blackwood, S.
TEEN Blackwood, S.

On Order



Jinx's Magic is the second book in Sage Blackwood's highly acclaimed fantasy-adventure series, Jinx. This humorous and smart tween trilogy set in a magical forest is perfect for fans of Angie Sage's Septimus Heap, Michael Buckley's the Sisters Grimm, and Brandon Mull's Fablehaven.

"Readers will thrill to journey with Jinx" (Jinx, School Library Journal, starred review), a daring young wizard's apprentice, as he travels from his home in the Urwald to an unfamiliar desert land in search of ancient magic. He needs that magic badly--there are forces threatening the Urwald from all sides.

The more he learns, however, the clearer it becomes that this quest will require more than the magic of a solitary wizard's apprentice, and soon he'll have to call upon all of the Urwald--witches, werewolves, wizards, and trees--for help.

Reviews 5

School Library Journal Review

Gr 4-8-The middle book of a trilogy must be the hardest to write: the thrill of the first book's creation of setting and characters is over and the satisfaction of tying every loose end together is yet to come. In this sequel to Jinx (HarperCollins, 2013), Blackwood succeeds in keeping readers' interests piqued without completely frustrating them. Jinx travels beyond the borders of his beloved Urwald and learns that it must be saved from the greedy depredations of invading foreigners from Keyland. He insinuates himself into the school at the Temple in Samara so he can explore the history of magic. As Blackwood extends Jinx's experiences to other lands, she adds layers of complexity that hint at future developments. Jinx's magical powers are strengthening, but he doesn't fully understand their source or their extent. He's still finding out how to use his gifts. The result of these uncertainties is that readers are left feeling as unsettled and unbalanced as he is. The next installment can't come along soon enough.-Miriam Lang Budin, Chappaqua Library, NY (c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Publisher's Weekly Review

In a story with strong middle-grade appeal, Jinx has grown up in the Urwald, an enormous, sentient forest where humans exist on sufferance, safe only in their own clearings and the paths between them. Trolls and werewolves prowl the Urwald, as do dangerous witches and wizards. After Jinx's brutal stepfather decides to abandon him in the forest, the boy is saved by a crusty, morally ambiguous wizard named Simon, who takes him in as a servant, eventually teaching him some magic. Years later, a 12-year-old Jinx and two new friends set off to find another wizard, the monstrous Bonemaster, in hopes he can help them overcome their respective magical troubles. Blackwood, a pseudonym for writer Karen Schwabach (The Storm Before Atlanta), fills her tale with drama and delightfully funny dialogue ("You could have told us you had a curse on you that made you have to tell the truth," Jinx complains at one point). Jinx is an engaging and memorable hero, and adult characters like Simon, the Bonemaster, and the witch Dame Glammer (who rides a butter churn) are entertainingly eccentric. Ages 8-12. Agent: Caitlin Blasdell, Liza Dawson Associates. (Jan.) (c) Copyright PWxyz, LLC. All rights reserved.

Horn Book Review

Jinx, sometime apprentice to Simon the wizard (Jinx, rev. 5/13; Jinx's Magic, rev. 1/14), is facing two seemingly insurmountable problems. One, his former friend Reven, deposed king of Keyland, is teaming up with King Rufus the Ruthless of Bragwood against the Keyland usurper. They're burning trees and killing folks in Jinx's forest home, the Urwald, as they stage assaults there. Two, the Bonemaster, a rival magician steeped in death magic, is holding Simon captive and using him to suck the magic out of Jinx -- and out of the Urwald as well -- preventing Jinx from fighting back on either front. Blackwood keeps an astonishing number of balls in the air for this third book, exploiting facets of her versatile magical world (erudite-but-ravenous werewolves; the Paths of Fire and Ice) by means of multiple alliances, complex plans of attack, and sticky wizardly puzzles to solve. It's the puzzles within Jinx himself, however, that give the tale its heart. How can he get others to work with him if they see him as arrogant? If it's bad to use his magic to kill, is it worse to fail to use it and see his friends killed instead? The author's multifaceted invention and sprawling, brawling, well-delineated cast combine forces for a tight, cohesive conclusion. anita l. burkam(c) Copyright 2015. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Kirkus Review

Multiple threats to his beloved Urwald send tree whisperer Jinx down magical Paths of Ice and Fire in this populous closer.Readers who haven't followed Jinx from his eponymous beginning (2013) will likely stumble along behind in confusion as he makes his way through crowds of new and previously introduced (and uniformly contentious) wizards, witches, werewolves, trolls, elves and human refugees from two worlds in a desperate effort to save his (equally contentious) trees from three invading armies and the evil wizard Bonemaster. Ominously, not-so-cryptic prophecies indicate that he will succeed only by overcoming his stubborn reluctance to kill and embracing the Bonemaster's icy "deathforce"a moral test he's been avoiding. The pseudonymous author saddles Jinx with other challenges too, from a really close friend bearing a curse that forces her to answer any question with the truth to an almost satirically archetypal journey up a glass mountain and then down through Eldritch Depths to the Nadir of All Things. Many references to the mixed hazards and benefits of choosing paths, keeping to them and leaving them add further thematic underpinnings. A solid conclusion to a trilogy that, though overcrowded and about a half volume too long, is nonetheless threaded with proper amounts of heroism, humor and ingenious twists of character. (map, not seen) (Fantasy. 10-12) Copyright Kirkus Reviews, used with permission.

Booklist Review

In this concluding volume of Blackwood's critically acclaimed series, Jinx is nearly 15, and he finally rescues his mentor, Simon, from the fate the evil Bonemaster wrought in Jinx's Magic (2014). First, however, he has to deal with the all-out war in the Urwald, where two kings are vying for ownership of the woodland; use his magic skills to journey through Glass Mountain; and come to terms with the soft and fluffy feelings he has for Elfwyn. With newly gained insight, Jinx considers environmental concerns as he works both with and against the angry trees of Urwald, and though there's an emphasis on the role humans (and other supernatural creatures) have on nature, Blackwood deftly steers clear of a didactic message. Though Jinx occasionally sounds younger than 15, Blackwood nonetheless offers a story of enchanting texture and depth, and series fans will be elated to have another outing with the sweetly sardonic hero, whose conscience is almost as troublesome as his grasp of spells. Fans of Cornelia Funke should add this to their stacks.--Goldsmith, Francisca Copyright 2015 Booklist