Cover image for The fun of motivation : crossing the threshold concepts
The fun of motivation : crossing the threshold concepts
Title:
The fun of motivation : crossing the threshold concepts
ISBN:
9780838989333
Publication:
Chicago, Illinois : Association of College and Research Libraries, a division of the American Library Association, 2017.
Physical Description:
xiii, 168 pages : illustrations ; 23 cm
Contents:
Part I. Background and theory. Chapter 1: Motivation of students. Motivation -- Motivational theories -- Motivational models -- Motivation in the classroom -- Motivation within information literacy sessions -- Ways to promote motivation -- Ways to discourage motivation -- Motivational influence within this text -- Chapter 2: Fun as a means of motivation. What is fun? -- Fun in education -- Fun in the library -- Instructional techniques -- Instructional techniques that include fun -- Chapter 3: Humor. What is humor? -- Benefits of humor in general -- Humor in the classroom -- Considerations in using humor -- Intrinsic motivational factors -- Chapter 4: Games. Gamification and game-based learning -- Benefits of games -- Research studies of games in the classroom -- Considerations -- Intrinsic motivational factors -- Chapter 5: Group work. Benefits of groups -- Groups in the classroom -- Considerations -- Intrinsic motivational factors -- Part II. Fun as a means of motivation. Chapter 6: Framework concept : authority is constructed and contextual. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work -- Chapter 7: Framework concept : information creation as a process. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work -- Chapter 8: Framework concept : information information has value. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work -- Chapter 9: Framework concept : research as inquiry. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work -- Chapter 10: Framework concept : scholarship as conversation. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work -- Chapter 11: Framework concept : searching as strategic exploration. Lesson plan 1: Humor -- Lesson plan 2: Game -- Lesson plan 3: Group work.
Abstract:
This work is organized into two parts. Part I examines the theories behind motivation and fun in the classroom, and offers three instructional techniques that highlight their benefits. Part II is the application of the theories explored in Part I, and its six chapters each address one of the threshold concepts provided in ACRL's Framework for Information Literacy for Higher Education. Each chapter contains three lesson plans addressing the threshold concept, one for each of the three fun instructional techniques. Assessment opportunities are provided.