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Cover image for Xenocide




First trade edition.
Publication Information:
New York : Tor, 1991.
Physical Description:
x, 394 pages ; 24 cm
Series title(s):
Number in series:
General Note:
Sequel to: Ender's game.

"A Tom Doherty Associates book."

Cover art by John Harris.
A parting -- A meeting -- Clean hands -- Jane -- the Lusitania fleet -- Varelse -- Secret Maid -- Miracles -- Pinehead -- Martyr -- The jade of Master Ho -- Grego's war -- Free will -- Virus makers -- Life and death -- Voyage -- Ender's children -- The God of path.
Lusitania's three sapient species are in trouble. The starways congress has decided to wipe out the planet to kept a deadly virus from escaping . A fourth intelligence loyal to Ender and Lusitania causes the fleet to disappear. What is the Starways Congress going to do next?
Program Information:
Accelerated Reader AR UG 5.5 16.0 28441.

Reading Counts RC High School 9 18 Quiz: 03603 Guided reading level: NR.


Call Number
SCI FIC CARD Ender Wiggin #3

On Order



The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought. Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Startways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable. Xenocide is the third novel in Orson Scott Card's Ender Quintet.

Author Notes

Orson Scott Byron Walley Card, was born in 1951 and studied theater at Brigham Young University. He received his B.A. in 1975 and his M.A. in English in 1981. He wrote plays during that time, including Stone Tables (1973) and the musical, Father, Mother, Mother and Mom (1974).

A Mormon, Scott served a two-year mission in Brazil before starting work as a journalist in Utah. He also designed games at Lucas Film Games, 1989-92. He is best known for his science fiction novels, including the popular Ender series. Well known titles include A Planet Called Treason (1979), Treasure Box (1996), and Heartfire (1998). He has also written the guide called How to Write Science Fiction and Fantasy (1990).

His novel Ender's Game and its sequel Speaker for the Dead, both won Hugo and Nebula awards, making Card the only author to win both prizes in consecutive years. His titles Shadows in Flight, Ruins and Ender's Game made The New York Times Best Seller List. He is also the author of The First Formic War Series, which includes the titles Earth Unaware, Earth Afire, and Earth Awakens.

(Bowker Author Biography)

Reviews 4

School Library Journal Review

YA-- A fitting culmination to the marvelous trilogy that began with Ender's Game (1985) and continued in Speaker for the Dead (1986, both TOR). Once started, Xenocide is almost impossible to put down. It continues the conflicts with the Penuininos (the alien race infected with a deadly virus); the Hive Queen and her workers; and the humans, including Ender, on Lusitania. What makes this title so fascinating are the new characters introduced here: Gloriously Bright and her father/mentor Han Fei-tzu, two of the ruling class on the planet Path. Their Chinese heritage, combined with their ``possession'' by obsessive-compulsive disorder, makes for an intriguing situation. The philosophical nature of this novel may be frustrating for some readers, and hardware fanatics may be disappointed by a solution that ventures into the more speculative realms of physics. For everyone else, however, Xenocide successfully pulls together all of the various themes Card has explored in this series. It will appeal not only to his fans, but also to readers of the speculative fiction of David Brin and Greg Bear. A thought-provoking, insightful, and powerfully written volume that no library should be without. --Cathy Chauvette & John Lawson, Fairfax County Public Library, VA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Publisher's Weekly Review

Card returns to the highly popular, award-winning story of Andrew ``Ender'' Wiggin, the boy wonder who saved humanity from alien invasion and, guilt-ridden over his near-total destruction of the alien species, has now become a sort of traveling conscience. This third Ender novel picks up where Speaker for the Dead left off: on the planet Lusitania, Ender and the other human colonists strive to neutralize the ``descolada,'' a possibly sentient virus that adapts itself rapidly to every attack. Meanwhile, tensions are rising between the colonists and the indigenous ``pequeninos,'' who rely on the descolada for their survival; and the fleet sent by Starways Congress to destroy the rebellious colony closes in with its doomsday weapon. With the help of their family, their pequenino friends, and Jane (an artificial intelligence living in the galactic computer network), Ender and his sister Valentine race against time to resolve these crises. The plot is sometimes compelling, but the novel's many flaws make the book more often dull and irritating. Card's style is openly didactic, and when his characters do veer away from lengthy philosophical and scientific ruminations, they venture into contrived personality conflicts and endless self-deprecation. Some, notably Ender, Valentine and the wonderchild Wang-mu, are simply too good to be true--too smart, too reasonable, too kind and generous. The reader quickly tires of such impossible perfection. (July) (c) Copyright PWxyz, LLC. All rights reserved

Kirkus Review

Sequel to Ender's Game (1984) and Speaker for the Dead (1986), exploring the problems of alien contact and coexistence on planet Lusitania, where now three intelligent species dwell: human colonists; ``buggers'' (an arachnoid Hive Queen reasserts herself after the near extinction of her species in the human-bugger war); and the indigenous ``piggies,'' who, after a horrid flaying-alive ceremony, metamorphose into sapient trees. But the planet is rife with descolada virus; this mediates the transformation of piggies into trees, but in humans mutates into a deadly, ineradicable plague. Rather than permit the descolada to spread, Earth sends a battle fleet to blast Lusitania. Once again, Ender Wiggin and his sister Valentine will play prominent roles in the search for a solution--the upshot being, thanks to time travel, a ``rescolada'' rescue-virus that promises to turn a potential plague into a fabulous biological tool. Splendid plotting--if you can stomach Card's repulsive transcendence-through-torture notions; and, what with the frequent, irksome, and interminable theological/philosophical interludes, it's hard to escape the conclusion that Card's true purpose here is to preach rather than simply tell a story.

Library Journal Review

As an armed fleet from Starways Congress hurtles through space toward the rebellious planet Lusitania, Ender Wiggin, his sister Valentine, and his family search for a miracle that will preserve the existence of three intelligent and vastly different species. As a storyteller, Card excels in portraying the quiet drama of wars fought not on battlefields but in the hearts and minds of his characters. Above all, Card is a thinker--and this meaty, graceful, and provoking sequel to Ender's Game ( LJ 2/15/85) and Speaker for the Dead ( LJ 2/15/86) stands as a brilliant testimony to his thoughtfulness. A priority purchase. (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.